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animate.css
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Code Editor : scripts.js
/* ============================================== Preloader =============================================== */ jQuery(window).load(function(){ jQuery("#preloader").delay(500).fadeOut(900); jQuery(".preload-logo").addClass('fadeOutUp'); jQuery(".back-logo").addClass('fadeOutRight'); jQuery(".preload-gif").addClass('fadeOutUp'); }); /* ============================================== WOW plugin triggers animation.css on scroll =============================================== */ var wow = new WOW( { boxClass: 'wow', // animated element css class (default is wow) animateClass: 'animated', // animation css class (default is animated) offset: 150, // distance to the element when triggering the animation (default is 0) mobile: false // trigger animations on mobile devices (true is default) } ); wow.init(); /* ============================================== SmoothScroll (for Mouse Wheel) v1.2.1 =============================================== */ (function () { var defaultOptions = { frameRate: 150, animationTime: 1200, stepSize: 120, pulseAlgorithm: !0, pulseScale: 8, pulseNormalize: 1, accelerationDelta: 20, accelerationMax: 1 }, options = defaultOptions, direction = { x: 0, y: 0 }, root = 0 <= document.compatMode.indexOf("CSS") || !document.body ? document.documentElement : document.body, que = [], pending = !1, lastScroll = +new Date; function scrollArray(a, b, c, d) { d || (d = 1E3); directionCheck(b, c); if (1 != options.accelerationMax) { var e = +new Date - lastScroll; e < options.accelerationDelta && (e = (1 + 30 / e) / 2, 1 < e && (e = Math.min(e, options.accelerationMax), b *= e, c *= e)); lastScroll = +new Date } que.push({ x: b, y: c, lastX: 0 > b ? 0.99 : -0.99, lastY: 0 > c ? 0.99 : -0.99, start: +new Date }); if (!pending) { var q = a === document.body, p = function (e) { e = +new Date; for (var h = 0, k = 0, l = 0; l < que.length; l++) { var f = que[l], m = e - f.start, n = m >= options.animationTime, g = n ? 1 : m / options.animationTime; options.pulseAlgorithm && (g = pulse(g)); m = f.x * g - f.lastX >> 0; g = f.y * g - f.lastY >> 0; h += m; k += g; f.lastX += m; f.lastY += g; n && (que.splice(l, 1), l--) } q ? window.scrollBy(h, k) : (h && (a.scrollLeft += h), k && (a.scrollTop += k)); b || c || (que = []); que.length ? requestFrame(p, a, d / options.frameRate + 1) : pending = !1 }; requestFrame(p, a, 0); pending = !0 } } function wheel(a) { var b = overflowingAncestor(a.target); if (!b || a.defaultPrevented) return !0; var c = a.wheelDeltaX || 0, d = a.wheelDeltaY || 0; c || d || (d = a.wheelDelta || 0); 1.2 < Math.abs(c) && (c *= options.stepSize / 120); 1.2 < Math.abs(d) && (d *= options.stepSize / 120); scrollArray(b, -c, -d); a.preventDefault() } var cache = {}; setInterval(function () { cache = {} }, 1E4); var uniqueID = function () { var a = 0; return function (b) { return b.uniqueID || (b.uniqueID = a++) } }(); function setCache(a, b) { for (var c = a.length; c--;) cache[uniqueID(a[c])] = b; return b } function overflowingAncestor(a) { var b = [], c = root.scrollHeight; do { var d = cache[uniqueID(a)]; if (d) return setCache(b, d); b.push(a); if (c === a.scrollHeight) { if (root.clientHeight + 10 < c) return setCache(b, document.body) } else if (a.clientHeight + 10 < a.scrollHeight && (overflow = getComputedStyle(a, "").getPropertyValue("overflow-y"), "scroll" === overflow || "auto" === overflow)) return setCache(b, a) } while (a = a.parentNode) } function directionCheck(a, b) { a = 0 < a ? 1 : -1; b = 0 < b ? 1 : -1; if (direction.x !== a || direction.y !== b) direction.x = a, direction.y = b, que = [], lastScroll = 0 } var requestFrame = function () { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || function (a, b, c) { window.setTimeout(a, c || 1E3 / 60) } }(); function pulse_(a) { var b; a *= options.pulseScale; 1 > a ? b = a - (1 - Math.exp(-a)) : (b = Math.exp(-1), a = 1 - Math.exp(-(a - 1)), b += a * (1 - b)); return b * options.pulseNormalize } function pulse(a) { if (1 <= a) return 1; if (0 >= a) return 0; 1 == options.pulseNormalize && (options.pulseNormalize /= pulse_(1)); return pulse_(a) } window.addEventListener("mousewheel", wheel, !1); })();
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